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by Tomas Trescak
t.trescak@westernsydney.edu.au
and Ava with Natasha
ai-Voices (US, AU)
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Meet the 🍰 Player / Interactive Demos /
Ballistic Trajectories
Horizontal Motion
(no acceleration, as gravity only acts vertically):
x
(
t
)
=
v
0
⋅
cos
(
θ
)
⋅
t
x(t) = v_0 \cdot \cos(\theta) \cdot t
where:
x
(
t
)
x(t)
is the horizontal position at time
t
t
,
v
0
v_0
is the initial velocity (speed at launch),
θ
\theta
is the launch angle with respect to the horizontal,
t
t
t
is the time since launch.
⏸️ Paused
Meet Maggie the MagPIE :)
Meet Maggie the MagPIE :)
Meet Maggie the MagPIE :)
Meet Maggie the MagPIE :)
Meet Maggie the MagPIE :) =
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